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Desktop Hockey Battle Robot

Educational-RobotsChinaChina출시됨
Desktop Hockey Battle Robot
비교
용도:
엔터테인먼트교육Science-museum interactive exhibit
가격:
미공개
모델:
PANSHI Desktop Hockey Battle Robot

설명

Desktop Hockey Battle Robot은(는) Hefei Panshi의 Educational-Robots입니다. 엔터테인먼트, 교육, Science-museum interactive exhibit 용도로 설계되었습니다.

Panshi's Desktop Hockey Battle Robot plays air hockey against visitors. High-speed vision sensors track the puck in real time, predicting its trajectory within milliseconds so the robot can intercept and shoot, and built-in shot algorithms include feints and tactical responses. Ambient lighting and a display showing the match and score add to the arena feel, and a smooth, modular design suits long, high-frequency public use.

주요 기능

  • High-speed vision tracking of the puck
  • millisecond trajectory prediction
  • Multiple shot algorithms with feints and tactics
  • Synchronised ambient lighting
  • live match display with score
  • Rounded, modular design for high-frequency public use

기술 사양

검증됨
이동성
이동 방식고정형
작동 환경Science museums, art centres, exhibition halls and commercial complexes (indoor)
센싱 & 컴퓨팅
센서high-speed vision sensors
제조사 출처서드파티 출처출처 없음출처 상태는 이 로봇에 등록된 출처를 기준으로 합니다.

로봇 포럼

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자주 묻는 질문

What is the Desktop Hockey Battle Robot?

Panshi's Desktop Hockey Battle Robot plays air hockey against visitors. High-speed vision sensors track the puck in real time, predicting its trajectory within milliseconds so the robot can intercept and shoot, and built-in shot algorithms include feints and tactical responses.

Who makes the Desktop Hockey Battle Robot?

The Desktop Hockey Battle Robot is made by Hefei Panshi, a robotics company based in China.

How much does the Desktop Hockey Battle Robot cost?

Hefei Panshi has not publicly announced pricing for the Desktop Hockey Battle Robot. You can enquire through RobotAIGeek for current pricing.

What is the Desktop Hockey Battle Robot used for?

The Desktop Hockey Battle Robot is designed for 엔터테인먼트, 교육, and science-museum interactive exhibit. It is used in 엔터테인먼트, 레저·관광, and 교육 settings.

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